Welcome to City X
The Mayor of City X
The Design Process
Kids are introduced to the word empathy, discuss examples of empathy, and then share their citizens’ problems and how those citizens might be feeling. Emotion words are used to describe how each kid’s City X character might be feeling because of the problem they are facing.
Facilitators discuss the difference between personal problems and social issues, guiding the students to answer the question: “My character needs me to solve a problem about…” in which they must determine which of eight major world issues align with their characters’ problems.
Brainstorming! The group learns four basic rules of brainstorming, while facilitators encourage students to write and draw as many solutions as possible with only two constraints: the invention cannot be something that already exists, and ideas must come from the kids themselves; no feeding ideas from adults!
🧑🏾🔬 Prototype & Test
Facilitators begin by asking kids to describe prototyping and discuss the importance of the cycle of testing iterations of an idea. Each student then receives a chunk of clay and is asked to create a model of his or her favorite idea from the Ideate stage. As the students build, the workshop facilitators serve as testers by walking around the room and asking kids questions about their inventions.
Kids are asked how they could share their clay creations with someone else. Other than taking a picture, they’re often stumped. Students then learn how new technologies like 3D modeling and printing enable people to collaborate and share designs instantly all over the world.